![]() I think the arch is suppose to be the one in the screenshot above. We've gone from Nar Shaddaa, where the entire surface is covered by a city, to Onderon, where the entire planet only has one little city. If you wanted to the see all the nitty gritty 0's and 1's ala the Infinity Engine however, there's a whole combat log for that.ĭxun is just a skip and a hop away from its mother planet, Onderon. The combat system on the whole is pretty seamless all you have to do is point and click and you can beat the game easily that way. But still, that's a 75% chance of landing a crit on every shot. Now it's 15-20, which means 30% of our hits will be crits.Īnd then we can use Master Sniper Shot, which takes the crit range and quadruples it.Īctually, it's not quite that bad the game caps it out at 6-20. We plunk in a 'Keen' modifier in the weapon, which doubles the threat range. Some weapons like this have a higher threat range, so if you land an 18, 19, or 20, it's a critical hit. ![]() If you roll a 1, it's an automatic miss, a 20 is a critical hit for double damage. You hear the term d20 mentioned with these games and it just means the combat system is based roughly on rolling a random number between 1 and 20. These Rippers have fairly low damage, but they have a huge critical range (15%). ![]() There's an good explanation why everything ended up in this weird situation, with the Jedi and Mandalorians being friends, but we'll have to figure that out later in the game.īefore we leave, let's take a look at the Mandalorians' selection of weapons. With the Republic on the verge of collapse, the Mandalorians filled the same role as the Republic from the first game, giving the Jedi here some valuable backup. In this game though, the Mandalorians are basically good guys. ![]() The relationship between the Mandalorians and the Sith was never really explored their wars against the Republic were sequential, so they never had much interaction with each other. Our "allies" will need our help."įortunately, Mandalorians can hold their own. "None of them can escape our whereabouts must remain a secret. It's much more of a battle of ideas than a galactic war. So instead of their physical presence, we get thrown the philosophical side of the Sith everywhere we turn. Visas Marr is suppose to be our in-party reminder of the Sith, but she turned coat so easily it's hard to think of her as evil. well he's been in one cutscene so far, way back on Telos. Darth Sion has fallen off the map, and Nihilus. If you think about it, we haven't really physically seen the Sith since Peragus that's really the last time they showed up to actively fight. The game was never about "The Sith Lords". As Kreia and others explained, the Sith are just there as obstacles for the Exile to test himself on. The conflict is between the Exile and himself. It's not the Sith, it's not the Exchange or the Mandalorians. Part of the reason for the lack of Sith in the game is that the game is an inward journey: the Exile's enemy is himself. If I'm being harsh, it's probably because I work in marketing and the subtitle smells like the typical stupidity. I suspect the subtitle was tacked on by the marketing people, kinda like how marketing people decided that "X2: X-Men United" would be a great movie title. Looks like the Sith have finally tracked us down to Dxun.įor a game called "The Sith Lords", the Sith are strangely underdeveloped. Last update, we finished gaining the trust of Mandalore and we're getting ready to jet off to Onderon. Part 29: Onderon: Department of Homeland Security
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